Arabia
505361729Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
49m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
NDF
115 units ordered
Teutonic Knight41
Elite Skirmisher26
Scout Cavalry12
Knight10
Battering Ram7
Skirmisher6
Militia4
Monk4
Trebuchet3
Man-at-Arms2
First military 12:50 — Militia
dgt;.
130 units ordered
Crossbowman61
Pikeman21
Archer14
Cavalier8
Spearman6
Knight6
Skirmisher4
Battering Ram4
Capped Ram4
Scout Cavalry2
First military 12:14 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
dgt;.’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3