Arabia
505356386Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
53m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
dgt;.
121 units ordered
Crossbowman34
Archer20
Elite Skirmisher13
Battering Ram10
Knight9
Man-at-Arms8
Pikeman8
Capped Ram5
Spearman4
Scout Cavalry4
Cavalier4
Skirmisher1
Trebuchet1
First military 10:53 — Militia
NDF
92 units ordered
Teutonic Knight38
Knight11
Man-at-Arms10
Archer8
Battering Ram7
Crossbowman6
Scout Cavalry4
Elite Skirmisher3
Militia1
Scorpion1
Monk1
Cavalry Archer1
Cavalier1
First military 13:37 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
dgt;.’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1