Arabia
503278741Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
48m 54s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
nerinvergil
135 units ordered
Hussar45
Light Cavalry44
Mangudai29
Archer7
Militia4
Trebuchet4
Monk2
First military 11:23 — Militia
Gore1021
110 units ordered
Ghulam93
Man-at-Arms8
Militia4
Trebuchet4
Monk1
First military 12:44 — Militia
NDF
73 units ordered
Elite Skirmisher24
Teutonic Knight18
Knight16
Scout Cavalry10
Trebuchet4
Cavalier1
First military 18:29 — Scout Cavalry
estebanpa
87 units ordered
Champion30
Long Swordsman24
Scorpion10
Conquistador8
Man-at-Arms6
Knight6
Missionary2
Two-Handed Swordsman1
First military 18:02 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
nerinvergil’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Gore1021’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
NDF’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
estebanpa’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3