AoeStats
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MegaRandom

507801463Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Burgundians · Finland
2021
+12
🇫🇮 Armenians · Finland
1935
+16
🇫🇮 Georgians · Finland
1910
+17
🇫🇮 Malay · Finland
1777
+23
2010
-20
🇺🇦 Maya · Ukraine
1921
-17
🇨🇦 Wei · Canada
1907
-16
🇨🇱 Sicilians · Chile
1872
-15
Player eAPM Actions Feudal Castle Imperial Opening
73 3,968 8:51 20:13 32:20 ⚔ Scout Rush
70 3,814 11:03 15:02 35:33 ⛏ Fast Castle
59 3,193 11:19 15:07 33:40 ⛏ Fast Castle
56 3,042 11:50 16:09 36:42 ⛏ Fast Castle
50 2,725 10:11 14:15 36:01 ⛏ Fast Castle
49 2,673 7:59 16:12 28:09 ⛏ Fast Castle
47 2,552 9:10 18:21 32:43 ⛏ Fast Castle
40 2,195 11:32 16:47 34:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,355 26,160 35,225 2,395 108,135 117,877
43,520 20,809 20,255 8,815 93,399 99,503
37,990 19,327 27,580 6,260 91,157 96,609
36,815 17,651 31,675 4,580 90,721 97,879
16,445 38,333 29,170 4,710 88,658 99,605
36,060 15,466 30,795 1,700 84,021 88,853
14,250 37,577 26,325 4,250 82,402 84,009
18,675 31,570 18,870 4,105 73,220 77,633
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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