AoeStats
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Pilgrims

507744281Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 22m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
2042
+7
🇫🇮 Shu · Finland
1892
+12
🇹🇷 Goths · Türkiye
1835
+14
🇫🇮 Bohemians · Finland
1707
+19
🇰🇷 Jurchens · South Korea
1834
-14
🇧🇬 Teutons · Bulgaria
1814
-13
🇩🇰 Malians · Denmark
1812
-13
🇨🇳 Georgians · China
1774
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 1,299 10:24 14:00 — ⛏ Fish Boom FC
50 1,114 10:46 14:26 — ⛏ Fish Boom FC
46 1,040 14:25 18:01 — ⛏ Fish Boom FC into Fire Galleys
44 993 10:20 14:14 — ⛏ Fish Boom FC
43 978 10:10 14:58 — ⛏ Fish Boom FC
43 972 7:59 18:52 — ⛏ Fish Boom FC
30 681 10:20 — — ⛏ Fish Boom into Fire Galleys FC
28 621 12:34 16:50 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,570 7,721 2,770 400 17,461 17,596
4,025 8,637 2,675 100 15,437 15,957
5,045 7,758 2,315 205 15,323 15,457
4,600 7,402 2,005 760 14,767 15,429
6,025 5,626 1,165 1,180 13,996 13,784
3,250 7,153 1,840 100 12,343 12,419
3,950 3,328 680 860 8,818 9,946
3,075 3,195 1,700 235 8,205 7,649
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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