AoeStats
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Black Forest

504550787Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 56m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Celts · Australia
1398
+8
🇩🇪 Wei · Germany
1258
+14
🇫🇷 Mongols · France
1186
+16
🇬🇧 Persians · United Kingdom
1157
+17
🇹🇼 Britons · Taiwan
1265
-16
🇨🇳 Persians · China
1232
-15
🇯🇵 Teutons · Japan
1189
-13
🇹🇼 Sicilians · Taiwan
1137
-11
Player eAPM Actions Feudal Castle Imperial Opening
59 3,306 11:31 18:13 31:16 ⛏ Fish Boom FC
48 2,704 11:33 15:18 30:10 ⛏ Fast Castle
44 2,472 11:31 15:29 29:41 ⛏ Fast Castle
38 2,144 11:19 15:51 30:49 ⛏ Fast Castle
31 1,737 14:10 19:02 34:14 ⛏ Fast Castle
27 1,533 12:06 17:54 35:19 ⛏ Fast Castle
25 1,429 10:31 13:57 28:31 ⛏ Fast Castle
21 1,192 12:23 16:28 29:07 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
48,605 21,410 22,815 4,300 97,130 111,972
46,095 19,445 20,980 5,840 92,360 103,448
45,045 25,812 16,500 3,070 90,427 100,235
39,505 32,279 16,410 1,910 90,104 100,076
38,840 31,438 10,635 4,480 85,393 97,819
33,020 32,800 12,020 2,150 79,990 91,021
11,600 21,965 13,590 3,495 50,650 56,454
17,235 15,263 10,925 2,200 45,623 56,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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