AoeStats
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QS Arena

503350024Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 56m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Dravidians · Taiwan
1278
+12
🇨🇳 Spanish · China
1262
+13
🇨🇳 Persians · China
1224
+15
🇹🇼 Wei · Taiwan
1111
+20
🇦🇺 Mongols · Australia
1253
-18
🇮🇳 Bohemians · India
1210
-16
🇮🇳 Saracens · India
1199
-15
🇮🇳 Magyars · India
1132
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 3,089 8:42 12:24 25:48 ⛏ Fast Castle
42 2,404 8:39 12:28 26:50 ⛏ Fast Castle
37 2,114 8:14 12:07 26:04 ⛏ Fast Castle
34 1,927 9:14 13:56 26:51 ⛏ Fast Castle
31 1,738 8:43 12:56 29:11 ⛏ Fast Castle
30 1,697 8:31 12:12 26:23 ⛏ Fast Castle
29 1,631 9:37 14:11 30:29 ⛏ Fast Castle
14 785 8:58 14:13 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,995 28,665 42,985 3,700 130,345 139,054
56,855 26,145 27,755 5,140 115,895 121,483
44,005 41,528 19,750 5,000 110,283 117,118
35,525 41,585 15,710 4,300 97,120 103,832
47,520 25,405 18,510 3,300 94,735 106,590
28,090 29,317 27,725 4,085 89,217 114,559
29,190 34,458 8,105 3,395 75,148 91,213
17,060 16,075 2,920 1,820 37,875 40,240
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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