AoeStats
← Lord Tito

Arena

504355070Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 46m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1004
+14
🇬🇧 Saracens · United Kingdom
912
+18
🇮🇩 Khitans · Indonesia
893
+18
🇦🇷 Cumans · Argentina
885
+19
🇲🇽 Tupi · Mexico
962
-18
🇨🇦 Khmer · Canada
948
-17
🇲🇽 Mongols · Mexico
943
-17
🇲🇽 Burgundians · Mexico
939
-17
Player eAPM Actions Feudal Castle Imperial Opening
29 1,323 12:34 17:36 36:18 ⛏ Fast Castle
24 1,118 12:11 18:52 33:55 ⛏ Fast Castle
22 997 10:58 16:59 32:28 ⛏ Fast Castle
21 946 11:26 18:18 28:25 ⛏ Fast Castle
21 949 10:22 26:06 40:58
20 916 11:02 14:49 30:26 ⛏ Fast Castle
18 814 10:52 14:59 31:16 ⛏ Fast Castle
15 687 12:08 17:59 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,405 30,555 8,700 2,695 75,355 83,597
23,125 19,445 7,115 2,250 51,935 58,569
25,655 12,720 11,360 1,810 51,545 58,638
20,260 12,910 14,720 2,200 50,090 64,121
15,600 15,530 11,990 3,105 46,225 65,886
20,005 15,980 7,095 2,280 45,360 53,458
15,260 17,415 8,295 1,600 42,570 49,316
17,560 11,955 6,765 3,025 39,305 54,605
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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