AoeStats
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Arena

510639740Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 56m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
1011
+11
🇲🇽 Chinese · Mexico
955
+14
🇨🇦 Hindustanis · Canada
943
+14
🇩🇪 Lithuanians · Germany
856
+17
🇦🇷 Slavs · Argentina
932
-27
🇦🇷 Ethiopians · Argentina
914
-15
🇧🇷 Italians · Brazil
901
-14
🇩🇪 Bohemians · Germany
852
-21
Player eAPM Actions Feudal Castle Imperial Opening
33 1,837 10:05 16:02 30:57 ⛏ Fast Castle
27 1,506 14:41 25:54 34:36 ⛏ Fast Castle
26 1,449 11:27 16:44 29:58 ⛏ Fast Castle
22 1,235 12:48 16:41 39:12 ⛏ Fast Castle
17 958 9:54 19:07 29:58 ⚔ FC into Archers
13 737 9:29 17:46 31:58 ⛏ Fast Castle
12 668 11:55 18:22 40:35 ⛏ Fast Castle
11 596 13:29 18:28 35:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,180 13,795 15,370 2,920 64,265 74,398
22,595 24,400 14,425 2,250 63,670 88,759
21,330 21,960 17,380 1,530 62,200 71,619
24,180 14,685 16,370 2,430 57,665 69,755
22,260 17,465 12,175 2,950 54,850 60,806
15,830 19,905 13,190 2,150 51,075 62,251
15,520 10,755 6,460 2,800 35,535 39,240
9,675 9,120 5,385 4,410 28,590 31,567
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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