AoeStats
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Arabia

506523300Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 54m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Burgundians · Ireland
889
+16
🇦🇷 Franks · Argentina
880
+16
🇦🇷 Spanish · Argentina
865
+17
🇺🇸 Mongols · United States
807
+20
🇦🇷 Cumans · Argentina
919
-19
🇦🇷 Huns · Argentina
899
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🇦🇷 Chinese · Argentina
853
-16
🇦🇷 Saracens · Argentina
848
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,143 10:42 21:01 31:26 ⛏ Fast Castle
34 1,861 12:02 24:21 40:13 ⚔ Scout Rush
24 1,304 12:11 19:49 42:38 ⛏ Fast Castle
22 1,175 14:16 21:27 43:19
15 813 11:36 23:41 — ⚔ Scout Rush
14 779 10:56 23:43 37:49 ⚔ Scout Rush
13 705 9:55 19:00 34:29 ⛏ Fast Castle
9 502 13:30 29:25 41:49 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,620 18,335 16,735 3,465 62,155 66,293
22,635 10,830 18,095 1,725 53,285 56,936
22,525 10,411 13,515 2,250 48,701 54,991
21,330 11,390 8,220 1,870 42,810 48,528
18,150 11,533 9,125 2,050 40,858 48,159
15,800 12,323 8,910 2,800 39,833 48,702
9,715 7,390 3,120 810 21,035 23,236
9,620 8,249 1,730 850 20,449 22,596
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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