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Arena

506510755Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 45m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1072
+11
🇦🇷 Goths · Argentina
917
+18
🇦🇷 Cumans · Argentina
873
+19
🇦🇷 Byzantines · Argentina
796
+23
🇨🇳 Tatars · China
1013
-20
🇺🇦 Spanish · Ukraine
971
-19
🇺🇾 Bohemians · Uruguay
937
-17
🇦🇷 Ethiopians · Argentina
895
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,579 9:45 13:39 29:27 ⛏ Fast Castle
32 1,460 11:42 16:00 29:33 ⛏ Fast Castle
23 1,057 11:19 16:50 36:04 ⛏ Fast Castle
23 1,055 10:44 24:11 35:31 ⛏ Fast Castle
18 811 11:19 15:17 — ⛏ Fast Castle
18 819 12:33 22:30 — ⛏ Fast Castle
13 609 11:04 15:22 — ⛏ Fast Castle
9 415 9:56 19:47 33:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,770 10,627 11,745 1,500 50,642 60,840
16,225 14,925 8,755 2,630 42,535 64,149
14,695 16,425 9,145 1,500 41,765 49,602
14,025 15,660 2,180 1,250 33,115 45,602
11,965 9,775 4,895 1,500 28,135 35,769
13,965 5,765 4,750 1,400 25,880 28,520
7,745 8,065 3,985 1,500 21,295 28,614
9,210 6,675 2,655 1,195 19,735 24,353
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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