Arabia
503405590Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
45m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
FR - DoduDindon
213 units ordered
Pikeman112
Jian Swordsman30
Fire Archer30
Traction Trebuchet14
Archer10
Militia4
Spearman4
Monk4
Man-at-Arms3
Skirmisher2
First military 7:21 — Militia
Mezzanine00
113 units ordered
Paladin30
Knight27
Elite Skirmisher19
Cavalry Archer18
Skirmisher7
Monk6
Trebuchet4
Bombard Cannon1
Leitis1
First military 11:54 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
FR - DoduDindon’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
Mezzanine00’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3