Arabia
503146866Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
49m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Mezzanine00
160 units ordered
Knight71
Halberdier34
Cavalier17
Hussar12
Siege Ram7
Skirmisher6
Militia4
Trebuchet4
Monk3
Spearman1
Konnik1
First military 6:08 — Militia
diyojen
112 units ordered
Heavy Cavalry Archer44
Camel Scout24
Cavalry Archer23
Archer13
Trebuchet5
Spearman1
Knight1
Monk1
First military 10:57 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Mezzanine00’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
diyojen’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3