Hill Fort
505182262Analyzed4v4 RM
·
24d ago on Sep 8, 2026·
11m 59s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
xxs_hjt
A
Feudal Age
11:06
vs 10:56
btm 43%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
43
vs 28
top 17%
▲
High eAPM (43) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 18s across the first 11:59
7.62子弹
S
Feudal Age
10:48
vs 10:56
top 45%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
56
vs 28
top 5%
▲
High eAPM (56) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 29s across the first 11:59
康斯坦丁
B
Feudal Age
11:12
vs 10:56
btm 40%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
40
vs 28
top 22%
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 11:59
Dark Light-XiaoXiao
A
Feudal Age
10:24
vs 10:56
top 30%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
31
vs 28
top 41%
▲
Fast Feudal Age at 10:24 — faster than 70% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 39s across the first 11:59
83716497273
C
Feudal Age
10:47
vs 10:56
top 44%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
19
vs 28
btm 25%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 33s across the first 11:59
CYJ8564
S
Feudal Age
—
vs 10:56
btm 0%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
44
vs 28
top 16%
▲
High eAPM (44) — top quarter of analysed players
方霍霍
D
Feudal Age
—
vs 10:56
btm 0%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
15
vs 28
btm 14%
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 12s across the first 11:59
碧蓝档案糕手
S
Feudal Age
9:16
vs 10:56
top 7%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
55
vs 28
top 5%
First military
8:01
vs 18:29
top 1%
▲
Fast Feudal Age at 9:16 — faster than 93% of analysed players on Hill Fort
▲
High eAPM (55) — top quarter of analysed players
▲
Early military at 8:01 (Militia) — earlier than 99% of analysed players on Hill Fort
▲
Town centers almost never idle — 6s across the first 11:59