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African Clearing

504967710Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 57m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
1166
+15
🇹🇼 Slavs · Taiwan
1164
+15
🇹🇼 Berbers · Taiwan
1146
+16
1086
+19
🇸🇮 Vikings · Slovenia
1182
-18
🇵🇱 Spanish · Poland
1175
-17
🇲🇽 Britons · Mexico
1122
-42
🇨🇾 Mongols · Cyprus
1114
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,296 13:08 19:08 38:05 ⛏ Fast Castle
34 1,958 14:15 21:08 36:08 ⚔ Scout Rush
32 1,826 13:17 23:47 42:45 ⚔ M@A into Skirms
25 1,449 13:49 18:24 38:42 ⛏ Fast Castle
25 1,446 15:53 20:34 41:31 ⛏ Fast Castle
24 1,396 15:00 20:09 56:25 ⛏ Fish Boom FC
24 1,373 15:09 24:15 40:16 ⚔ Drush into Archers
17 1,007 13:54 18:35 45:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,335 16,213 18,935 4,275 66,758 76,505
29,480 17,930 13,655 1,155 62,220 74,595
24,645 13,655 12,795 4,090 55,185 68,624
25,385 17,797 9,440 2,005 54,627 97,958
20,350 17,715 3,415 2,350 43,830 53,527
13,165 12,520 8,020 1,650 35,355 50,029
7,505 11,481 3,645 5,650 28,281 40,145
9,765 8,041 4,380 1,085 23,271 25,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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