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Arena

503990211Analyzed
4v4 RM · 27d ago on Sep 3, 2026· 50m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1305
+11
🇭🇰 Khmer · Hong Kong SAR China
1250
+14
🇦🇺 Japanese · Australia
1230
+14
🇨🇳 Burgundians · China
1159
+17
🇦🇷 Ethiopians · Argentina
1262
-17
🇹🇷 Hindustanis · Türkiye
1225
-15
🇸🇮 Britons · Slovenia
1196
-14
🇩🇪 Burgundians · Germany
1104
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 2,167 11:10 14:50 27:30 ⛏ Fast Castle
39 1,938 11:24 15:42 30:47 ⛏ Fast Castle
36 1,799 12:05 17:41 45:50 ⛏ Fast Castle
35 1,739 11:58 16:45 30:12 ⛏ Fast Castle
26 1,316 10:49 14:37 — ⛏ Fast Castle
24 1,220 11:32 15:22 — ⛏ Fast Castle
21 1,076 10:06 15:43 30:52 ⛏ Fast Castle
14 720 13:17 17:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,720 21,895 25,085 1,700 91,400 98,983
36,470 31,435 18,830 2,000 88,735 97,510
23,270 12,350 12,320 2,360 50,300 52,309
18,690 17,930 5,355 2,150 44,125 47,654
19,625 15,395 6,395 1,925 43,340 48,688
17,760 13,490 7,710 1,625 40,585 40,839
14,550 12,620 3,085 1,430 31,685 34,850
4,275 3,595 535 400 8,805 9,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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