Arabia
505084724Analyzed1v1 RM
·
26d ago on Sep 7, 2026·
41m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Dulcolaxi's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,360 analysed 1v1 players on Arabia.
SWITCHBLADE VO
D
Feudal Age
11:38
vs 9:49
btm 12%
Castle Age
22:22
vs 21:48
btm 41%
Imperial Age
39:52
vs 38:58
btm 42%
eAPM
10
vs 38
btm 1%
First military
20:17
vs 10:33
btm 5%
▼
Slow Feudal Age at 11:38 — slower than 88% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 20:17 (Militia) — later than 95% of analysed players on Arabia
Dulcolaxi
D
Feudal Age
12:44
vs 9:49
btm 5%
Castle Age
26:57
vs 21:48
btm 7%
Imperial Age
36:31
vs 38:58
top 27%
eAPM
16
vs 38
btm 6%
First military
13:15
vs 10:33
btm 22%
▼
Slow Feudal Age at 12:44 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 26:57 — slower than 93% of analysed players on Arabia
▲
Fast Imperial Age at 36:31 — faster than 73% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:52 of the first 26:57 — keep villagers queued