AoeStats
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Black Forest

505571570Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 55m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
930
+13
🇺🇸 Teutons · United States
892
+15
877
+16
🇺🇸 Persians · United States
803
+18
🇨🇦 Khmer · Canada
903
-17
🇨🇦 Italians · Canada
858
-15
🇲🇽 Wei · Mexico
856
-15
🇺🇸 Japanese · United States
852
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,100 12:45 22:12 39:53 ⛏ Fast Castle
34 1,881 13:20 17:12 34:06 ⛏ Fast Castle
25 1,361 12:27 19:56 33:10 ⛏ Fast Castle
20 1,106 14:03 18:27 34:55 ⛏ Fast Castle
17 969 9:54 16:37 35:30 ⛏ Fast Castle
16 895 11:29 22:30 37:49 ⛏ Fast Castle
13 719 12:46 22:20 38:03 ⛏ Fast Castle
10 541 12:44 24:46 37:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,835 28,352 17,165 4,315 82,667 95,399
30,375 20,430 22,270 2,550 75,625 87,459
33,750 15,420 17,295 4,350 70,815 89,709
20,120 15,236 14,485 4,125 53,966 75,300
22,895 16,626 9,115 3,090 51,726 65,018
20,050 15,960 7,575 680 44,265 46,679
12,130 17,668 7,245 2,535 39,578 44,744
8,575 10,505 2,885 2,705 24,670 30,840
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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