Socotra
505565272Analyzed4v4 RM
·
22d ago on Sep 10, 2026·
47m 42s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
legin9
C
Feudal Age
12:37
vs 10:50
btm 18%
Castle Age
18:32
vs 23:41
top 11%
Imperial Age
—
vs 39:38
btm 0%
eAPM
20
vs 34
btm 20%
First military
26:24
vs 11:48
btm 3%
▼
Slow Feudal Age at 12:37 — slower than 82% of analysed players on Socotra
▲
Fast Castle Age at 18:32 — faster than 89% of analysed players on Socotra
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (12:09) — usually safest before it
▼
First military only at 26:24 (Mangonel) — later than 97% of analysed players on Socotra
▼
Town centers idle 5:38 of the first 18:32 — keep villagers queued
MS2GUD1068
C
Feudal Age
15:05
vs 10:50
btm 5%
Castle Age
19:43
vs 23:41
top 15%
Imperial Age
39:06
vs 39:38
top 45%
eAPM
14
vs 34
btm 9%
First military
17:50
vs 11:48
btm 14%
▼
Slow Feudal Age at 15:05 — slower than 95% of analysed players on Socotra
▲
Fast Castle Age at 19:43 — faster than 85% of analysed players on Socotra
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 17:50 (Scout Cavalry) — later than 86% of analysed players on Socotra
Rubim
C
Feudal Age
13:37
vs 10:50
btm 10%
Castle Age
23:06
vs 23:41
top 44%
Imperial Age
41:10
vs 39:38
btm 38%
eAPM
20
vs 34
btm 20%
First military
29:35
vs 11:48
btm 1%
▼
Slow Feudal Age at 13:37 — slower than 90% of analysed players on Socotra
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (18:54) — usually safest before it
▼
First military only at 29:35 (Longbowman) — later than 99% of analysed players on Socotra
▲
Town centers almost never idle — 1s across the first 23:06
JV_kolop
D
Feudal Age
12:17
vs 10:50
btm 23%
Castle Age
34:15
vs 23:41
btm 3%
Imperial Age
—
vs 39:38
btm 0%
eAPM
18
vs 34
btm 16%
First military
13:16
vs 11:48
btm 35%
▼
Slow Feudal Age at 12:17 — slower than 77% of analysed players on Socotra
▼
Slow Castle Age at 34:15 — slower than 97% of analysed players on Socotra
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 15:06 of the first 34:15 — keep villagers queued
Foxtrot
C
Feudal Age
11:58
vs 10:50
btm 27%
Castle Age
27:00
vs 23:41
btm 20%
Imperial Age
43:06
vs 39:38
btm 26%
eAPM
41
vs 34
top 34%
First military
13:50
vs 11:48
btm 30%
▼
Slow Castle Age at 27:00 — slower than 80% of analysed players on Socotra
Echeloko
D
Feudal Age
11:32
vs 10:50
btm 35%
Castle Age
30:09
vs 23:41
btm 8%
Imperial Age
—
vs 39:38
btm 0%
eAPM
11
vs 34
btm 5%
First military
17:19
vs 11:48
btm 16%
▼
Slow Castle Age at 30:09 — slower than 92% of analysed players on Socotra
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 6:59 of the first 30:09 — keep villagers queued
Buji
B
Feudal Age
13:00
vs 10:50
btm 15%
Castle Age
20:05
vs 23:41
top 17%
Imperial Age
35:32
vs 39:38
top 19%
eAPM
14
vs 34
btm 9%
First military
20:06
vs 11:48
btm 9%
▼
Slow Feudal Age at 13:00 — slower than 85% of analysed players on Socotra
▲
Fast Castle Age at 20:05 — faster than 83% of analysed players on Socotra
▲
Fast Imperial Age at 35:32 — faster than 81% of analysed players on Socotra
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 20:06 (Knight) — later than 91% of analysed players on Socotra
▲
Town centers almost never idle — 2s across the first 20:05
Castor Bucho
A
Feudal Age
10:55
vs 10:50
btm 48%
Castle Age
22:19
vs 23:41
top 35%
Imperial Age
34:24
vs 39:38
top 13%
eAPM
39
vs 34
top 39%
First military
12:47
vs 11:48
btm 39%
▲
Fast Imperial Age at 34:24 — faster than 87% of analysed players on Socotra