Arena
506706568Analyzed1v1 RM
·
16d ago on Sep 14, 2026·
25m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MathLCN's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 226,666 analysed 1v1 players on Arena.
SPS - G-Panzerknacker
D
Feudal Age
12:39
vs 10:54
btm 9%
Castle Age
23:36
vs 16:20
btm 6%
Imperial Age
—
vs 32:19
btm 0%
eAPM
9
vs 27
btm 2%
▼
Slow Feudal Age at 12:39 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 23:36 — slower than 94% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
MathLCN
C
Feudal Age
10:43
vs 10:54
top 41%
Castle Age
18:50
vs 16:20
btm 26%
Imperial Age
—
vs 32:19
btm 0%
eAPM
12
vs 27
btm 6%
First military
22:11
vs 17:05
btm 15%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:11 (Monk) — later than 85% of analysed players on Arena
▼
Town centers idle 3:35 of the first 18:50 — keep villagers queued