AoeStats
← Grand2024

Oasis

507817805Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 60m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
795
+13
🇹🇷 Bulgarians · Türkiye
732
+15
🇦🇺 Spanish · Australia
671
+18
🇩🇪 Teutons · Germany
659
+18
🇧🇪 Vietnamese · Belgium
877
-22
🇺🇸 Romans · United States
778
-19
🇺🇸 Mongols · United States
646
-13
🇺🇸 Chinese · United States
554
-10
Player eAPM Actions Feudal Castle Imperial Opening
32 1,946 9:53 27:33 47:07 ⚔ Scout Rush
31 1,876 10:56 22:16 41:34 ⚔ Skirmisher Rush
26 1,537 16:14 35:05 50:12 ⛏ Fast Castle
24 1,465 10:39 30:24 54:27 ⚔ Archer Rush
18 1,111 12:08 28:01 43:09 ⚔ Skirmisher Rush
17 1,037 14:12 21:02 35:32 ⚔ Skirmisher Rush
10 584 14:55 39:55 —
10 628 13:40 26:23 59:54 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,355 15,890 11,485 3,250 54,980 89,734
18,415 23,089 12,520 725 54,749 67,521
17,030 17,675 13,275 2,820 50,800 58,419
18,965 20,573 8,140 2,155 49,833 60,846
17,620 20,315 5,405 1,380 44,720 48,512
13,080 15,537 3,925 2,065 34,607 38,315
12,445 9,520 9,305 2,400 33,670 47,324
7,025 8,405 800 1,730 17,960 20,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.