AoeStats
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MegaRandom

510621812Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 42m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Magyars · Germany
1302
+14
🇩🇪 Spanish · Germany
1222
+18
🇩🇪 Mongols · Germany
1173
+20
🇩🇪 Persians · Germany
1068
+23
🇬🇧 Georgians · United Kingdom
1341
-22
🇩🇪 Wu · Germany
1291
-20
🇨🇦 Mongols · Canada
1202
-17
🇩🇪 Vietnamese · Germany
1182
-16
Player eAPM Actions Feudal Castle Imperial Opening
65 2,747 9:52 27:32 — ⚔ Archer Rush
63 2,655 9:26 28:37 — ⚔ Scout Rush
49 2,068 8:55 23:48 — ⚔ Scout Rush
43 1,822 10:22 27:06 — ⚔ Archer Rush
38 1,601 9:34 19:54 — ⚔ Scout Rush
27 1,150 9:27 23:48 — ⚔ Scout Rush
24 998 11:53 16:36 — ⛏ Fast Castle
21 889 10:07 18:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,995 7,633 3,745 875 26,248 28,272
12,665 5,347 7,745 225 25,982 29,175
9,535 9,765 5,115 1,500 25,915 27,736
8,075 9,435 3,955 2,800 24,265 26,371
8,865 8,789 4,275 200 22,129 25,800
11,260 6,469 2,395 200 20,324 22,992
8,690 5,625 1,570 1,500 17,385 20,623
6,410 7,361 2,390 325 16,486 18,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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