Arena
509827010Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
27m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
老魔打帝国's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
MZTK | DeathArt
B
Feudal Age
10:05
vs 10:54
top 18%
Castle Age
17:49
vs 16:20
btm 34%
Imperial Age
—
vs 32:19
btm 0%
eAPM
18
vs 27
btm 22%
First military
19:16
vs 17:05
btm 30%
▲
Fast Feudal Age at 10:05 — faster than 82% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (15:48) — usually safest before it
▲
Town centers almost never idle — 1s across the first 17:49
老魔打帝国
B
Feudal Age
12:13
vs 10:54
btm 13%
Castle Age
16:08
vs 16:20
top 47%
Imperial Age
20:39
vs 32:19
top 0%
eAPM
30
vs 27
top 41%
First military
20:59
vs 17:05
btm 20%
▼
Slow Feudal Age at 12:13 — slower than 87% of analysed players on Arena
▲
Fast Imperial Age at 20:39 — faster than 100% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 16:08