AoeStats
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Black Forest

510609332Analyzed
4v4 RM · 21h ago on Oct 1, 2026· 48m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
1252
+15
🇺🇸 Malians · United States
1242
+16
🇨🇳 Saracens · China
1231
+16
🇩🇪 Persians · Germany
1228
+16
🇸🇪 Bohemians · Sweden
1395
-21
🇸🇪 Persians · Sweden
1263
-17
🇸🇪 Britons · Sweden
1185
-14
🇸🇪 Lithuanians · Sweden
1115
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 3,540 12:05 15:44 32:46 ⛏ Fast Castle
34 1,670 11:33 15:11 31:33 ⛏ Fast Castle
33 1,589 11:42 15:36 28:08 ⛏ Fast Castle
30 1,435 11:31 15:34 34:24 ⛏ Fast Castle
28 1,365 13:08 17:37 28:35 ⛏ Fast Castle
26 1,252 12:01 16:33 31:50 ⛏ Fast Castle
24 1,187 10:51 14:42 31:42 ⛏ Fast Castle
19 921 10:52 18:11 36:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,560 19,055 23,515 2,900 99,030 105,569
32,750 15,357 20,995 4,205 73,307 78,272
34,455 15,365 14,200 4,850 68,870 72,140
26,970 32,410 6,890 2,350 68,620 74,537
28,035 21,874 13,850 1,650 65,409 76,176
23,830 17,449 10,845 4,215 56,339 58,116
15,275 15,991 11,105 2,540 44,911 46,112
14,340 7,319 12,400 1,730 35,789 38,108
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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