AoeStats
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MegaRandom

510602211Analyzed
4v4 RM · 19h ago on Oct 1, 2026· 50m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Goths · Sweden
1254
+9
🇸🇪 Hindustanis · Sweden
1174
+11
🇸🇪 Burgundians · Sweden
1114
+14
🇸🇪 Lithuanians · Sweden
1101
+14
🇸🇪 Persians · Sweden
1102
-13
🇸🇪 Britons · Sweden
1098
-13
🇫🇷 Romans · France
1090
-13
🇫🇷 Franks · France
983
-9
Player eAPM Actions Feudal Castle Imperial Opening
69 3,496 10:59 16:55 34:05 ⛏ Fish Boom FC
37 1,854 11:11 16:44 34:46 ⛏ Fish Boom FC
32 1,612 11:41 17:29 36:51 ⛏ Fish Boom FC
31 1,588 9:27 21:17 43:31 ⚔ Archer Rush
29 1,482 9:37 16:23 38:39 ⛏ Fast Castle
23 1,162 12:01 16:32 — ⛏ Fish Boom FC
19 982 11:32 19:26 38:18 ⛏ Fish Boom FC
17 880 11:50 16:54 32:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,230 14,715 21,795 2,350 65,090 78,985
16,615 29,565 12,710 1,700 60,590 72,856
22,265 19,942 14,820 1,670 58,697 72,041
26,975 12,580 16,210 1,225 56,990 62,117
21,415 11,445 14,240 750 47,850 53,702
14,010 12,772 5,170 2,680 34,632 36,583
8,130 8,280 6,150 300 22,860 26,524
9,545 7,085 1,230 1,050 18,910 21,664
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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