Arabia
510182645Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
31m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
PNAL | x_lintu_x's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
PNAL | x_lintu_x
B
Feudal Age
9:30
vs 9:49
top 38%
Castle Age
26:15
vs 21:49
btm 9%
Imperial Age
—
vs 38:58
btm 0%
eAPM
53
vs 38
top 23%
First military
10:21
vs 10:33
top 46%
▼
Slow Castle Age at 26:15 — slower than 91% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 34s across the first 26:14
GecTM
B
Feudal Age
9:07
vs 9:49
top 21%
Castle Age
26:38
vs 21:49
btm 7%
Imperial Age
—
vs 38:58
btm 0%
eAPM
42
vs 38
top 44%
First military
7:25
vs 10:33
top 6%
▲
Fast Feudal Age at 9:07 — faster than 79% of analysed players on Arabia
▼
Slow Castle Age at 26:38 — slower than 93% of analysed players on Arabia
▲
Early military at 7:25 (Militia) — earlier than 94% of analysed players on Arabia
▼
Town centers idle 3:00 of the first 26:38 — keep villagers queued