AoeStats
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Arena

508285466Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 50m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Romans · United Kingdom
1187
+15
🇬🇧 Bohemians · United Kingdom
1185
+15
🇨🇳 Gurjaras · China
1160
+16
🇫🇷 Khmer · France
1127
+17
🇬🇧 Persians · United Kingdom
1183
-17
🇨🇱 Franks · Chile
1175
-16
🇨🇦 Aztecs · Canada
1152
-15
🇨🇱 Cumans · Chile
1132
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,823 10:12 13:16 29:23 ⛏ Fast Castle
34 1,702 10:24 14:56 28:22 ⛏ Fast Castle
31 1,558 9:49 25:27 — ⚔ M@A Rush
27 1,367 8:38 12:37 39:27 ⛏ Fast Castle
23 1,158 11:28 15:30 33:45 ⛏ Fast Castle
18 885 10:15 15:21 33:42 ⛏ Fast Castle
18 902 11:05 14:42 33:08 ⛏ Fast Castle
9 459 10:01 18:07 34:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,580 23,425 18,445 2,550 81,000 89,320
K
35,350 16,095 19,985 3,550 74,980 84,768
15,175 29,215 20,925 1,955 67,270 94,992
22,815 23,375 12,210 850 59,250 71,732
23,585 16,546 12,440 3,420 55,991 61,204
17,525 14,560 12,640 1,655 46,380 52,476
18,805 12,003 10,070 1,655 42,533 53,319
9,225 11,970 3,145 1,175 25,515 34,510
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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