Arena
510156734Analyzed1v1 RM
·
21h ago on Sep 29, 2026·
25m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Hackett Geert Kasch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 220,452 analysed 1v1 players on Arena.
Grete
S
Feudal Age
10:23
vs 10:54
top 27%
Castle Age
14:06
vs 16:20
top 6%
Imperial Age
—
vs 32:19
btm 0%
eAPM
37
vs 27
top 25%
First military
15:49
vs 17:06
top 36%
▲
Fast Feudal Age at 10:23 — faster than 73% of analysed players on Arena
▲
Fast Castle Age at 14:06 — faster than 94% of analysed players on Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (8:53) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:06
Hackett Geert Kasch
C
Feudal Age
10:01
vs 10:54
top 16%
Castle Age
22:11
vs 16:20
btm 10%
Imperial Age
—
vs 32:19
btm 0%
eAPM
12
vs 27
btm 6%
First military
17:36
vs 17:06
btm 45%
▲
Fast Feudal Age at 10:01 — faster than 84% of analysed players on Arena
▼
Slow Castle Age at 22:11 — slower than 90% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 5:40 of the first 22:10 — keep villagers queued