AoeStats
← HankScorpio006

Nomad

506423341Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 34m 16s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Turks · India
1062
+17
🇮🇳 Teutons · India
1023
+18
🇻🇳 Dravidians · Vietnam
1010
+19
🇻🇳 Persians · Vietnam
970
+20
🇪🇸 Huns · Spain
1084
-19
🇮🇪 Spanish · Ireland
1083
-19
🇫🇷 Italians · France
1060
-18
🇺🇸 Celts · United States
1051
-18
Player eAPM Actions Feudal Castle Imperial Opening
39 1,320 14:04 26:29 — ⚔ Scout Rush
36 1,249 17:11 22:52 — ⛏ Fish Boom into Fire Galleys FC
29 992 13:04 19:25 — ⛏ Fish Boom FC
26 889 18:24 21:55 — ⛏ Fast Castle
22 767 13:51 19:27 — ⛏ Fish Boom FC into Fire Galleys
22 754 14:41 21:40 — ⛏ Fish Boom FC
18 622 17:28 21:03 — ⛏ Fish Boom FC
16 541 18:52 22:31 26:50 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
6,770 12,195 2,545 1,120 22,630 25,702
9,175 7,521 1,610 1,880 20,186 22,731
7,680 7,938 2,590 1,600 19,808 21,688
7,480 7,411 4,425 300 19,616 19,946
7,910 7,410 760 1,600 17,680 20,808
9,295 5,039 2,795 215 17,344 18,065
6,085 6,969 1,745 1,380 16,179 18,616
6,920 2,910 1,075 950 11,855 15,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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