Arabia
510465608Analyzed1v1 RM
·
15h ago on Oct 1, 2026·
41m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
branko1966's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
branko1966
D
Feudal Age
10:55
vs 9:49
btm 21%
Castle Age
33:39
vs 21:49
btm 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
First military
15:32
vs 10:33
btm 14%
▼
Slow Feudal Age at 10:55 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 33:39 — slower than 99% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 15:32 (Scout Cavalry) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 26s across the first 33:39
rudyf
C
Feudal Age
10:32
vs 9:49
btm 29%
Castle Age
22:24
vs 21:49
btm 41%
Imperial Age
40:24
vs 38:58
btm 38%
eAPM
20
vs 38
btm 12%
First military
14:38
vs 10:33
btm 17%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 5:24 of the first 22:24 — keep villagers queued