AoeStats
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Arena

504664426Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 74m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1010
+13
987
+14
🇨🇴 Britons · Colombia
967
+15
🇨🇴 Vietnamese · Colombia
956
+15
🇨🇦 Khmer · Canada
965
-18
🇨🇦 Britons · Canada
955
-14
🇨🇦 Slavs · Canada
938
-14
🇨🇦 Japanese · Canada
933
-28
Player eAPM Actions Feudal Castle Imperial Opening
41 3,063 12:10 17:49 35:07 ⛏ Fast Castle
28 2,126 11:54 15:23 28:24 ⛏ Fast Castle
26 1,927 9:25 17:25 33:22 ⛏ Fast Castle
25 1,840 11:14 15:28 29:41 ⛏ Fast Castle
22 1,615 10:07 19:35 36:22 ⛏ Fast Castle
17 1,292 9:57 17:43 33:27 ⛏ Fast Castle
16 1,228 10:42 14:51 31:22 ⛏ Fast Castle
15 1,104 12:01 19:02 31:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,180 52,610 24,140 4,320 115,250 136,982
65,415 15,355 22,440 3,000 106,210 112,747
38,605 32,430 24,995 3,750 99,780 117,941
25,915 48,316 22,315 3,150 99,696 105,321
22,675 43,540 22,865 4,950 94,030 117,119
46,330 19,200 13,845 3,650 83,025 91,522
27,100 28,945 23,000 3,030 82,075 122,074
21,880 19,855 10,050 2,640 54,425 56,483
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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