AoeStats
← Mr Dô

African Clearing

506376073Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 35m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1517
+16
🇹🇼 Portuguese · Taiwan
1510
+17
🇨🇳 Magyars · China
1485
+18
🇨🇳 Huns · China
1480
+18
🇩🇪 Vietnamese · Germany
1545
-18
🇫🇷 Magyars · France
1532
-18
🇩🇪 Japanese · Germany
1531
-17
🇻🇳 Khmer · Vietnam
1494
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 1,643 11:57 21:09 — ⚔ M@A into Archers
40 1,422 11:36 — — ⚔ Archer Rush
36 1,291 13:14 27:19 31:58 ⚔ Scouts into Fast Imp
36 1,276 14:49 19:13 — ⛏ Fish Boom FC
33 1,161 11:20 15:08 — ⛏ Fast Castle
33 1,184 12:37 25:54 — ⚔ Scout Rush
30 1,063 13:09 18:08 33:30 ⛏ Fast Castle
27 962 12:34 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,900 8,980 4,170 2,025 24,075 24,519
8,700 9,571 4,300 285 22,856 24,209
11,620 6,362 2,880 1,350 22,212 22,774
8,550 7,625 2,740 1,500 20,415 24,843
6,940 5,291 3,555 2,120 17,906 18,343
9,475 5,042 1,150 200 15,867 16,386
5,560 3,595 2,370 225 11,750 12,363
4,165 3,291 50 500 8,006 8,805
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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