Arabia
504689984Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
57m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
andreas.nikolai
72 units ordered
Huskarl51
Man-at-Arms5
Long Swordsman5
Militia4
Archer3
Battering Ram3
Spearman1
First military 11:09 — Militia
Big_Baboy
29 units ordered
Man-at-Arms12
Battering Ram10
Huskarl6
Monk1
First military 18:33 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
andreas.nikolai’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Big_Baboy’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1