AoeStats
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MegaRandom

507806679Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 51m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
965
+15
🇵🇱 Spanish · Poland
959
+16
🇺🇸 Magyars · United States
947
+16
🇨🇦 Georgians · Canada
921
+17
🇮🇳 Hindustanis · India
979
-17
🇬🇷 Slavs · Greece
961
-16
🇬🇷 Bulgarians · Greece
948
-16
🇳🇱 Georgians · Netherlands
918
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,351 10:46 21:47 33:13 ⛏ Fast Castle
38 1,926 11:37 22:39 38:42 ⛏ Fish Boom
28 1,409 12:01 16:12 29:44 ⛏ Fish Boom FC
18 905 13:21 18:16 33:53 ⛏ Fish Boom FC
16 830 14:01 20:50 31:25 ⛏ Fast Castle
16 804 13:21 19:02 36:43 ⛏ Fish Boom FC
15 774 14:06 23:49 36:09 ⛏ Fish Boom FC
10 514 12:37 17:18 33:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,315 18,049 22,640 5,130 72,134 80,391
26,760 14,280 20,960 3,550 65,550 85,039
24,810 26,035 6,460 3,305 60,610 76,340
27,920 16,806 9,795 5,500 60,021 67,575
24,000 9,645 13,730 3,875 51,250 60,163
17,860 18,111 8,305 2,260 46,536 57,926
18,950 10,359 8,350 4,055 41,714 49,980
18,490 7,395 8,585 3,450 37,920 39,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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