AoeStats
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Arena

506725054Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 43m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bohemians · Colombia
995
+14
🇦🇷 Britons · Argentina
968
+15
🇭🇰 Lithuanians · Hong Kong SAR China
961
+15
🇦🇷 Spanish · Argentina
891
+19
🇺🇸 Khmer · United States
966
-17
🇺🇸 Persians · United States
962
-16
🇲🇽 Ethiopians · Mexico
941
-15
🇺🇸 Britons · United States
924
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,615 11:02 14:45 27:53 ⛏ Fast Castle
25 1,088 11:17 15:38 29:13 ⛏ Fast Castle
24 1,035 12:00 16:31 32:26 ⛏ Fast Castle
20 876 10:33 17:47 26:41 ⛏ Fast Castle
18 784 10:23 15:05 — ⛏ Fast Castle
13 582 10:45 17:27 28:45 ⛏ Fast Castle
11 473 9:23 16:17 — ⛏ Fast Castle
9 377 12:24 18:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,035 14,065 14,945 2,250 70,295 72,911
31,560 14,280 9,945 2,900 58,685 66,588
24,895 11,165 15,410 1,100 52,570 64,767
22,640 12,915 10,365 2,250 48,170 52,184
12,720 11,190 6,640 330 30,880 33,493
7,760 8,515 5,580 2,800 24,655 28,998
3,700 2,745 300 200 6,945 7,891
3,400 2,210 250 145 6,005 7,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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