AoeStats
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African Clearing

506700034Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 38m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Franks · Poland
969
+14
🇺🇸 Lithuanians · United States
931
+16
🇹🇷 Persians · Türkiye
924
+16
🇬🇧 Ethiopians · United Kingdom
921
+16
🇹🇷 Hindustanis · Türkiye
994
-18
🇫🇷 Goths · France
976
-17
🇧🇷 Berbers · Brazil
910
-15
🇨🇱 Italians · Chile
835
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,839 14:25 31:03 — ⚔ Scout Rush
23 900 15:16 20:13 — ⛏ Fast Castle
22 838 13:19 19:49 — ⚔ Scout Rush
21 788 16:26 22:54 — ⛏ Fast Castle
17 642 16:30 23:02 — ⛏ Fast Castle
16 607 18:50 24:27 — ⛏ Fast Castle
15 582 13:41 25:34 — ⚔ Scouts into Archers
14 519 13:55 22:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,550 6,500 2,425 1,055 20,530 22,500
9,730 5,929 1,690 1,745 19,094 19,257
7,970 5,983 3,005 795 17,753 18,202
8,630 5,000 3,135 950 17,715 17,858
8,245 6,548 1,550 950 17,293 18,471
6,010 6,550 2,680 1,600 16,840 16,753
5,215 6,020 1,255 1,290 13,780 15,902
5,810 4,390 805 850 11,855 11,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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