AoeStats
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Nomad

505115311Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 54m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Chinese · France
881
+13
🇺🇸 Spanish · United States
834
+15
🇺🇸 Khmer · United States
828
+15
🇵🇪 Celts · Peru
823
+16
🇧🇷 Vikings · Brazil
891
-18
🇧🇷 Franks · Brazil
847
-16
🇧🇷 Mongols · Brazil
807
-14
🇧🇷 Chinese · Brazil
722
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 2,704 14:30 19:31 45:46 ⛏ Fish Boom FC
36 1,971 14:36 25:58 37:52 ⚔ Scout Rush
26 1,436 16:22 28:25 — ⚔ Fish Boom into Towers into Archers
25 1,348 17:57 20:56 42:49 ⛏ Fish Boom FC
25 1,368 17:46 23:20 49:32 ⛏ Fast Castle
18 995 16:34 23:10 35:42 ⛏ Fish Boom FC into Fire Galleys
13 725 15:17 21:25 — ⛏ Fast Castle
8 433 16:21 33:13 — ⚔ Fish Boom into Galleys into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
21,880 21,527 12,470 5,350 61,227 72,797
18,675 11,440 10,965 3,465 44,545 47,159
17,300 8,915 11,965 1,500 39,680 50,823
14,145 9,177 3,825 7,660 34,807 37,435
13,445 10,270 4,955 2,900 31,570 33,161
5,845 7,115 3,740 7,250 23,950 28,296
4,780 11,325 6,245 200 22,550 26,078
7,520 11,120 1,890 850 21,380 22,915
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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