AoeStats
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African Clearing

504870307Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 56m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
875
+11
🇺🇸 Wu · United States
855
+12
🇨🇱 Khmer · Chile
818
+13
🇨🇳 Vietnamese · China
803
+14
🇲🇽 Burgundians · Mexico
794
-15
🇬🇧 Britons · United Kingdom
783
-13
🇧🇷 Romans · Brazil
732
-11
🇫🇷 Aztecs · France
713
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 2,266 13:36 18:40 41:22 ⛏ Fast Castle
28 1,597 13:47 19:23 40:20 ⛏ Fast Castle
23 1,310 16:49 26:17 43:17 ⛏ Fast Castle
22 1,245 13:25 20:20 36:51 ⛏ Fast Castle
16 928 17:31 25:00 38:15 ⛏ Fast Castle
15 866 14:51 29:59 — ⚔ Scout Rush
10 538 14:19 23:37 — ⚔ Scouts into Archers
9 521 16:37 23:57 42:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,930 21,228 8,880 4,590 66,628 85,627
26,705 18,255 11,090 4,180 60,230 72,746
16,925 21,355 11,310 2,095 51,685 54,839
17,205 10,850 10,480 2,020 40,555 46,726
14,695 9,962 7,520 2,350 34,527 36,425
16,645 12,484 2,995 1,100 33,224 39,155
7,255 6,780 1,755 750 16,540 21,519
5,280 5,410 2,255 1,800 14,745 15,094
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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