AoeStats
← Pollux

Pilgrims

508917347Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 16m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Byzantines · Netherlands
1787
+15
🇳🇱 Aztecs · Netherlands
1765
+16
🇩🇪 Bengalis · Germany
1760
+16
🇩🇪 Spanish · Germany
1751
+17
🇨🇳 Khmer · China
1847
-19
🇨🇳 Teutons · China
1809
-18
🇨🇳 Berbers · China
1746
-15
🇲🇦 Lithuanians · Morocco
1672
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 942 9:31 — — ⛏ Fish Boom into Galleys
54 884 13:56 — — ⚔ Fish Boom into Towers
47 768 9:22 12:53 — ⛏ Fish Boom FC into Galleys
45 738 11:24 — — ⛏ Fish Boom into Fire Galleys into Galleys
44 711 9:49 — — ⚔ Fish Boom into Archers into Galleys
43 705 10:49 — — ⛏ Fish Boom into Fire Galleys
38 622 10:48 15:54 — ⛏ Fish Boom FC
22 351 11:05 — — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
3,100 4,760 1,070 100 9,030 9,661
2,675 4,013 540 225 7,453 8,193
2,200 4,158 705 100 7,163 7,527
2,700 3,028 745 245 6,718 6,259
1,950 3,254 905 100 6,209 6,342
2,150 3,250 550 100 6,050 6,083
2,625 2,251 250 750 5,876 5,811
1,850 3,176 120 475 5,621 5,255
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.