AoeStats
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Golden Pit

507362059Analyzed
1v1 RM · 13d ago on Sep 17, 2026· 63m 31s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
737
+17
🇺🇸 Aztecs · United States
767
-17
Player eAPM Actions Feudal Castle Imperial Opening
29 1,856 13:23 22:49 47:44 ⚔ Scout Rush
29 1,865 11:51 17:38 42:01 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
29,545 19,740 8,810 2,950 61,045 81,775
12,565 12,790 11,350 2,300 39,005 47,939
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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