AoeStats
← bullseyes

African Clearing

506400487Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 43m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1774
+10
🇹🇼 Vikings · Taiwan
1595
+17
🇦🇹 Romans · Austria
1587
+17
🇨🇳 Goths · China
1586
+17
🇨🇳 Bengalis · China
1669
-18
🇮🇳 Celts · India
1623
-15
🇪🇸 Khmer · Spain
1596
-14
🇧🇪 Turks · Belgium
1594
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,077 12:39 34:22 — ⚔ M@A into Archers
47 2,082 12:58 17:01 — ⚔ FC into Towers
46 2,032 11:29 25:59 37:34 ⚔ M@A Rush
43 1,891 12:41 23:04 37:55 ⚔ Archer Rush
43 1,902 12:24 19:06 — ⚔ Towers FC
37 1,643 12:47 16:39 35:50 ⛏ Fast Castle
33 1,438 13:30 23:08 — ⚔ Archer Rush
31 1,356 14:03 17:33 36:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,385 20,564 8,725 2,355 49,029 53,256
18,040 16,585 11,630 1,115 47,370 51,041
15,260 14,105 8,535 5,345 43,245 47,252
15,095 16,165 7,680 1,940 40,880 43,450
21,100 10,427 3,485 1,700 36,712 38,731
13,725 12,321 4,250 2,150 32,446 32,163
10,785 13,831 4,590 2,315 31,521 34,192
9,000 8,962 905 1,260 20,127 23,409
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.