AoeStats
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Arena

506333185Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 41m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Slavs · Taiwan
1478
+24
🇹🇼 Italians · Taiwan
1477
+23
🇨🇳 Franks · China
1477
+24
🇨🇳 Mongols · China
1470
+24
🇨🇦 Khmer · Canada
1776
-28
🇩🇪 Berbers · Germany
1667
-24
🇧🇪 Bohemians · Belgium
1615
-22
🇨🇳 Franks · China
1569
-21
Player eAPM Actions Feudal Castle Imperial Opening
47 1,954 10:33 14:38 29:03 ⛏ Fast Castle
45 1,872 10:22 16:27 29:20 ⛏ Fast Castle
40 1,667 11:19 15:38 28:41 ⛏ Fast Castle
33 1,362 10:37 14:15 26:59 ⛏ Fast Castle
33 1,397 11:28 16:18 22:47 ◆ FC into Fast Imp
28 1,178 11:12 14:13 26:05 ⛏ Fast Castle
28 1,173 11:03 15:02 28:20 ⛏ Fast Castle
27 1,151 10:26 14:14 27:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,395 13,960 19,785 950 68,090 69,436
32,650 11,820 19,645 950 65,065 67,897
33,380 19,565 9,655 975 63,575 68,829
22,755 18,280 11,935 4,950 57,920 63,422
26,590 18,995 7,770 2,900 56,255 63,717
14,800 17,762 12,165 2,935 47,662 50,981
16,935 14,208 7,790 2,755 41,688 43,656
8,825 14,715 10,735 650 34,925 36,556
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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