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African Clearing

506173805Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 45m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1664
+13
🇨🇳 Japanese · China
1662
+13
🇨🇳 Huns · China
1652
+13
🇨🇳 Magyars · China
1624
+15
🇦🇷 Italians · Argentina
1677
-16
🇺🇸 Magyars · United States
1627
-15
🇧🇪 Wei · Belgium
1596
-14
🇻🇳 Mongols · Vietnam
1487
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Player eAPM Actions Feudal Castle Imperial Opening
58 2,648 11:50 22:14 39:21 ⚔ Towers into Scouts
47 2,159 11:06 23:39 40:55 ⚔ Scout Rush
42 1,902 12:11 32:26 — ⚔ M@A into Towers
36 1,628 13:35 17:19 45:08 ⛏ Fast Castle
34 1,553 14:22 17:58 35:56 ⛏ Fast Castle
33 1,521 13:02 17:05 34:35 ⛏ Fast Castle
27 1,237 12:46 28:50 — ⚔ Tower Rush
24 1,112 13:03 37:19 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
26,830 12,025 14,255 3,100 56,210 58,931
21,980 14,523 9,470 1,400 47,373 49,945
16,650 11,747 6,620 2,640 37,657 38,561
13,500 12,975 7,825 2,905 37,205 38,455
17,985 10,390 5,675 2,460 36,510 38,734
14,715 8,963 1,930 1,485 27,093 28,740
8,600 9,360 740 1,425 20,125 21,180
9,750 7,072 300 1,710 18,832 19,744
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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