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African Clearing

505843788Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 42m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burmese · China
1657
+11
🇻🇳 Bengalis · Vietnam
1571
+15
🇨🇳 Cumans · China
1565
+15
🇨🇳 Slavs · China
1560
+15
🇧🇪 Teutons · Belgium
1612
-16
🇷🇺 Maya · Russia
1590
-16
🇷🇺 Malians · Russia
1514
-13
🇧🇪 Spanish · Belgium
1473
-11
Player eAPM Actions Feudal Castle Imperial Opening
66 2,785 12:33 16:16 36:33 ⛏ Fast Castle
47 1,971 12:23 31:18 — ⚔ Scouts into Towers
44 1,870 14:12 18:48 39:14 ⛏ Fish Boom FC
42 1,764 13:32 17:48 40:20 ⛏ Fast Castle
35 1,479 13:45 30:29 — ⚔ Towers FC
32 1,352 12:01 34:50 — ⚔ Tower Rush
30 1,273 14:12 18:21 38:05 ⛏ Fast Castle
22 942 14:24 29:25 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
18,545 17,081 9,220 3,750 48,596 49,609
19,380 13,903 8,620 3,850 45,753 47,515
19,435 13,805 7,755 2,400 43,395 45,036
13,250 15,725 9,160 3,000 41,135 42,695
11,320 8,780 3,250 1,510 24,860 25,148
9,750 8,760 3,815 1,425 23,750 24,302
10,195 9,702 660 2,070 22,627 23,170
9,615 7,706 1,105 1,805 20,231 21,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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