AoeStats
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Nomad

505840683Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 37m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1729
+5
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1649
+8
🇧🇪 Chinese · Belgium
1603
+9
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1494
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🇬🇧 Britons · United Kingdom
1525
-11
🇻🇳 Vikings · Vietnam
1435
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🇪🇸 Slavs · Spain
1431
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🇨🇳 Bulgarians · China
1376
-7
Player eAPM Actions Feudal Castle Imperial Opening
41 1,540 19:05 28:40 36:17 ⛏ Fish Boom FC
40 1,499 12:25 17:32 31:07 ⛏ Fish Boom FC
39 1,458 11:55 22:46 — ⛏ Fish Boom into Fire Galleys FC
38 1,418 14:26 18:16 — ⛏ Fish Boom FC
37 1,368 12:42 17:47 — ⚔ Fish Boom into Archers FC
32 1,193 14:10 19:44 — ⚔ Fish Boom into Towers FC
25 944 13:30 22:36 30:13 ⛏ Fish Boom into Fire Galleys FC
18 682 14:33 20:44 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
20,195 10,268 7,580 3,550 41,593 45,069
11,975 8,095 6,465 1,950 28,485 31,008
11,995 11,565 3,500 500 27,560 29,558
8,725 12,599 2,985 2,535 26,844 28,212
9,050 12,963 2,260 600 24,873 28,368
8,680 13,001 2,480 585 24,746 26,567
7,885 8,131 2,045 1,700 19,761 21,786
4,085 5,394 530 1,550 11,559 12,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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