AoeStats
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Arena

507715627Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 51m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burgundians · Argentina
1084
+15
🇨🇦 Vikings · Canada
1073
+15
🇬🇧 Spanish · United Kingdom
1056
+16
🇦🇹 Franks · Austria
1032
+17
🇨🇳 Hindustanis · China
1076
-17
🇧🇬 Bulgarians · Bulgaria
1071
-16
🇨🇳 Mongols · China
1051
-16
🇳🇱 Cumans · Netherlands
1024
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,082 9:12 15:21 28:29 ⛏ Fast Castle
30 1,523 10:49 15:07 38:45 ⛏ Fast Castle
28 1,453 10:50 24:14 — ⛏ Fast Castle
27 1,388 9:58 14:00 32:13 ⛏ Fast Castle
25 1,267 10:20 19:03 —
21 1,081 10:21 17:25 41:11 ⛏ Fast Castle
18 910 12:21 17:25 — ⛏ Fast Castle
18 923 10:40 24:33 36:44 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,220 18,390 13,800 4,130 53,540 61,416
21,810 13,360 11,465 2,800 49,435 60,074
23,005 12,240 8,435 2,135 45,815 53,616
15,485 9,680 6,750 1,550 33,465 36,307
16,715 9,798 4,065 2,185 32,763 35,527
9,745 19,625 2,795 305 32,470 40,843
12,315 5,355 5,365 2,050 25,085 30,727
7,360 11,575 1,515 1,840 22,290 24,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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