Hill Fort
505403219Analyzed3v3 RM
·
21d ago on Sep 9, 2026·
24m 34s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
bayirm17
3 units ordered
Monk3
First military 18:37 — Monk
Corpse Highlighter
8 units ordered
Knight6
Spearman1
Monk1
First military 16:23 — Spearman
Sir Ottlas
16 units ordered
Guecha Warrior16
First military 17:20 — Guecha Warrior
BMXbandit
17 units ordered
Archer10
Crossbowman7
First military 14:24 — Archer
Dan
20 units ordered
Arambai20
First military 18:03 — Arambai
Señor Cocodrilo
10 units ordered
Knight10
First military 17:48 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
bayirm17’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Corpse Highlighter’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Sir Ottlas’s army
and what beats it
beaten by
Skirmisher
+3
BMXbandit’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Dan’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Señor Cocodrilo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9