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African Clearing

510914728Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 48m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Malians · Mexico
1278
+12
🇨🇳 Lithuanians · China
1230
+14
🇲🇽 Khmer · Mexico
1179
+16
🇺🇸 Spanish · United States
1161
+18
🇺🇸 Turks · United States
1231
-17
🇺🇸 Burmese · United States
1209
-16
🇺🇸 Italians · United States
1174
-14
🇺🇸 Teutons · United States
1133
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 3,135 12:53 21:17 — ⚔ Scout Rush
47 2,285 14:21 19:12 — ⚔ M@A FC
43 2,069 13:25 28:56 45:37 ⚔ Scout Rush
33 1,615 12:12 23:25 — ⚔ Scouts into Archers
27 1,295 13:57 18:59 43:56 ⛏ Fast Castle
26 1,256 16:33 20:26 39:49 ⛏ Fast Castle
26 1,268 15:59 21:26 42:29 ⛏ Fast Castle
11 543 14:13 27:46 — ⚔ Scouts into Towers

Resources

Player Food Wood Gold Stone Spent Collected
22,585 12,908 5,320 1,715 42,528 43,181
16,945 14,593 6,890 2,350 40,778 43,690
10,935 13,140 7,590 1,050 32,715 34,861
13,455 9,673 6,230 850 30,208 34,697
14,005 8,970 5,840 1,350 30,165 34,094
11,490 9,010 5,935 2,150 28,585 34,328
10,985 7,783 3,560 850 23,178 28,133
4,240 3,385 825 550 9,000 9,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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