AoeStats
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African Clearing

505229782Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 38m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Hindustanis · Japan
1455
+12
🇨🇳 Huns · China
1396
+14
🇨🇳 Britons · China
1389
+15
🇨🇳 Gurjaras · China
1385
+15
🇺🇿 Goths · Uzbekistan
1444
-18
🇨🇱 Britons · Chile
1347
-13
🇧🇷 Turks · Brazil
1342
-13
🇨🇳 Persians · China
1303
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,757 13:13 16:39 36:43 ⛏ Fast Castle
40 1,509 12:58 16:35 34:18 ⛏ Fast Castle
38 1,430 12:14 20:22 35:14 ⚔ Scout Rush
37 1,396 12:48 16:56 32:44 ⛏ Fast Castle
19 725 12:27 24:52 — ⚔ Scouts into Fish Boom
19 713 12:51 20:06 35:08 ⛏ Fast Castle
18 669 14:31 19:00 — ⛏ Fast Castle
13 489 13:19 17:58 37:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,660 10,865 12,760 1,150 50,435 51,010
18,220 10,595 6,610 2,415 37,840 39,324
17,525 10,858 5,165 1,905 35,453 40,981
16,905 11,442 3,900 1,050 33,297 34,419
10,145 8,330 3,345 3,000 24,820 28,876
10,405 6,319 1,675 1,500 19,899 26,988
6,375 6,664 4,085 900 18,024 21,347
5,350 4,405 250 315 10,320 11,069
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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