AoeStats
← Pradera Siberiana

Baltic

510624529Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 47m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
876
+17
🇲🇽 Spanish · Mexico
868
+17
🇳🇿 Franks · New Zealand
867
+17
🇺🇦 Tatars · Ukraine
860
+17
🇦🇷 Ethiopians · Argentina
917
-18
🇦🇷 Mongols · Argentina
896
-17
🇨🇱 Malay · Chile
881
-17
🇵🇪 Wu · Peru
858
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 1,835 12:28 19:27 34:24 ⛏ Fish Boom FC
35 1,679 9:37 24:05 36:17 ⚔ Scout Rush
27 1,309 11:16 22:03 31:44 ⛏ Fish Boom FC
21 981 10:13 34:10 — ⚔ M@A Rush
20 966 13:49 26:27 35:28 ⚔ Archers into Skirms
18 871 8:54 21:41 — ⚔ Scouts into Fish Boom
17 799 12:08 16:39 41:30 ⛏ Fast Castle
12 559 12:58 17:27 32:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,425 31,740 13,280 975 65,420 82,850
25,150 11,475 17,945 3,255 57,825 62,146
17,230 15,019 4,350 2,600 39,199 40,952
12,580 13,510 10,030 1,800 37,920 48,309
10,635 10,156 4,990 1,875 27,656 34,521
10,245 10,457 3,015 2,150 25,867 29,895
11,975 8,327 3,745 305 24,352 28,168
10,045 7,365 4,785 1,500 23,695 24,946
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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